
Clean World
Welcome to Clean World v 1.0
Clean World is game about building a city while being mindful of the dangers of carbon emissions.
Quick facts:
As of February 2026, this project is in late development.
The current version is representative of the mechanics and design that will be present in the final project, if unrefined.
Continued development will focus on expanding and strengthening what is currently present.
Clean World will be completed by May 2026.
Thank you for checking out the demo!
Clean World is being developed by students at the University of Tulsa through the Computer Simulation and Gaming (CSG) department.
Faculty Mentor — Akram Taghavi-Burris
Founding Team Members:
- Blaine Grimes — 3D Modeling/ Game Design
- Christoper Dealma — UI Design
- Aidan Pohl — Unity Development
- Haiying Zeng — Sound Designer and Composer
Current Team Members:
- Graydon Bruyn — Lead Game Designer / UI Design
- Ava Boswell — 3D Modeling / Game Design
Additional Current Contributors:
- Witt Clements — Music / Sound Effects
Special thanks to all the volunteers who worked on this project over the course of its development.
Anything we should know? Leave a comment.
| Updated | 4 days ago |
| Status | In development |
| Platforms | HTML5 |
| Authors | csgutulsa, pointlessprogramming |
| Genre | Strategy |
| Made with | Unity |
| Tags | 3D, City Builder, Low-poly, Tileset |





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